It’s hard not to be a little critical of all the upcoming streaming services vying for your monthly subscription. Back in 2012/2013, I remember PlayStation Now (or Project Gaikai as it was known at the time) sounding like it was going to revolutionise the way we play games.
Admittedly, we’re a little closer to that dream in 2019 than we were then, but now a separate problem has slowly crept up: We’ve too many options, and it’s becoming increasingly hard to tell which among them are the best. I mean, you’ve got Project xCloud, GeForce Now, Jump, the aforementioned PlayStation Now, and – of course – Google Stadia.
A recent Stadia Connect video showcases some of the upcoming games set to arrive on the platform. Putting my quibbles aside for a moment, the prospect of playing, say, Cyberpunk 2077 on mobile is an enticing one. Jakub Szamalek, Principal Writer at CD Projekt, says ‘it’s a very technologically demanding game, but with Stadia you can actually play it respectably on the power of your devices’.
There’s a fairly nice selection of games being ported over, including the long-awaited Windjammers 2, Watchdogs Legion, Mortal Kombat 11, Grid, Darksiders Genesis, Wolfenstein Youngblood, Superhot, Destroy All Humans, and Ghost Recon Breakpoint.
A Reddit AMA over on r/Stadia cleared up some of the biggest questions and concerns surrounding the platform, but Google still has an uphill battle to convince people this is a viable option for home and on-the-go gaming, especially if it wants to get anyone interested in its $10-a-month Pro Tier. You can read all the highlights of the AMA right here. For now, only the latest Google Pixel handsets will officially support Stadia, which can be played through Chrome, though that will hopefully change in time.
The Stadia Founder’s Edition costs $130 or £120, and it promises up to 60 fps, 4K resolution, HDR, and 5.1 surround sound. This is obviously very variable depending on the quality of your connection. You’ll need a 10Mbps download speed at the very least.