In a new interview with Respawn, the upcoming Star Wars title is “very similar” to Sekiro: Shadows Die Twice.
Launching this November, Star Wars Jedi: Fallen Order is easily one of the most anticipated games of the year. In a new interview for EDGE Magazine’s September issue, Game Director Stig Asmussen and Lead Combat Designer Jason de Heras discuss drawing inspiration from Sekiro: Shadows Die Twice developer FromSoftware.
“I’ve been a huge FromSoftware fan since King’s Field,” said Asmussen. “I mean, King’s Field II is one of my favorite games ever. But it’s not about you liking a game, and trying to make that game myself. It’s more, ‘What can we learn about what’s fun about it?’”
Additionally, Jason de Heras jumps in the interview and discusses FromSoftware’s Sekiro: Shadows Die Twice being “very similar” to Jedi Fallen Order:
“I thought it was pretty badass, and a little comforting to know that you could this type of game without a stamina bar. They let you attack, they let you roll, they let you do all this for free – and then the AI will tell you if you’re doing the correct thing,” de Heras said. “It just confirmed to us that you don’t have to limit everything the player does; let them have a little more agency, and then let the AI give them a slap on the wrist or a punch in the face. It was a positive thing for us to know there was a game that was similar to ours. Very similar.”
Recently, developer Respawn Entertainment discussed the possibility of having a photo mode in the game alongside a new game plus mode. Additionally, Respawn released the full E3 demo online everyone to check out.
Star Wars Jedi: Fallen Order launches on November 15 for PlayStation 4, Xbox One, and PC. The game is available for preorder on Amazon now.
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