Troy Baker: I didn't voice Rhys in Borderlands 3 because Gearbox "wouldn't go union"

Troy Baker has said he didn’t voice Rhys Strongfork in Borderlands 3 because Gearbox “wouldn’t go union”.

Speaking to VG247, the voice actor said he wanted to reprise his role as Rhys, the boss of the Atlas Corporation from Telltale’s much-loved Tales from the Borderlands series, but he was prevented from doing so because of Gearbox’s position on the Screen Actors Guild ‐ American Federation of Television and Radio Artists (SAG-AFTRA), the union representing voice actors in the US.

Baker’s explanation of events contradicts the explanation of events suggested by Gearbox chief Randy Pitchford, who tweeted in April to say Baker “turned it down”.

“So they came to me, and they were like, ‘Do you want to do this?’ ” Baker told VG247.

“Which I said, ‘Absolutely.’ And then they made it impossible for me to do the role. It had nothing to do with money, it had nothing to do with money. They just simply would not go about doing it the way that we needed it to be done. So then it was like, I never said no.”

Asked for clarification, Baker added:

“No, it was simply a matter of they wouldn’t go union. And I can’t do a non-union gig. And without getting too deep into the weeds of that, we had long conversations about this. We always knew going into it, that this was going to be the thing. They were going to take these characters, and put them from the Tales from the Borderlands series from Telltale, into Borderlands proper. I’ve been waiting for this call. They were like, ‘Do you want to do this?’ And I said, ‘Yes.’ They never, because they would never move from that position. I’m not mad. It’s invariably a completely different character, but it still stings.”

SAG-AFTRA members cannot accept work on a project that hasn’t signed a deal with union, and so, with both parties refusing to budge, Baker had to wave the chance to play Rhys goodbye. Ray Chase, the voice actor perhaps best known for playing Noctis in Final Fantasy 15, stepped in.

We’ve asked Gearbox for comment.

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